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After transitioning from Fairfield University’s leader of enterprise systems to director of IT strategy and enterprise architecture for the state of Connecticut, Armstrong will return to higher-ed leadership in January.
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To prevent students from relying on artificial intelligence to write and do homework for them, many professors are returning to pre-technology assessments and having students finish essays in class.
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A new online course aims to train instructors on how to incorporate a growth mindset into existing teaching practices, as it can positively impact student experience and outcomes.
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Part of the Luddy School of Informatics, Computing and Engineering in Bloomington, Ind., the new $35 million center dedicated by Indiana University will study robotics, complex networks, health and social media.
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The digital learning platform ASSISTments is working on artificial intelligence for software that suggests specific kinds of feedback that teachers can give students on written-answer math questions.
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Researchers created an educational video game for middle and high school students to enter simulated environments, collect and analyze samples, and study where ticks and Lyme disease could spread with climate change.
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During an annual cybersecurity inspection, university officials discovered that hackers had exploited a vulnerability in the university’s website to access the College of Education database.
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The food services company Sodexo has partnered with robot delivery company Kiwibot to bring about two dozen vehicles onto campus that will be able to manage door-to-door deliveries of drinks and individual meals.
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Washington State University and the University of Washington will head new research geared toward using artificial intelligence to solve problems associated with climate change and real-time machine learning.
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Coming to IT from the field of archaeology about 20 years ago, the University of Arizona's CISO Lanita Collette has prioritized human-centered organization, training and effective management in cybersecurity.
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A new study in the rural Midwest found that the switch to online classes during the COVID-19 pandemic caused stress, mental health concerns and other problems for Black families with limited Internet access.
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The University of Maryland has equipped buoys with sensors to detect passing whales, with the intention of asking nearby ships to slow down or heavy construction to stop. In time, companies may schedule work around them.
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Hawkeye Community College in Waterloo, Iowa this fall is offering an associate's degree of applied science in cybersecurity, hoping to fill the need for IT security in both private and public sectors.
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In partnership with the University of Louisville and various other institutions nationwide, the college will offer a six-month course funded by the National Security Agency starting this fall.
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After one year and $12 million in renovations on a four-story building, the district is preparing to open the Erie Center for Arts and Technology to train high school students in digital arts, and adults in tech fields.
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State and federal funding for higher education has many administrators in a spending mood, but sometimes the most important conversations to have are the hard ones. Now is the time to plan for worst-case scenarios.
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With students returning to college campuses after a record-breaking year of cyber crimes against schools, the Better Business Bureau has recommendations for minimizing the risk of identity theft.
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With nearly $15 million in state and local funding, Kentucky has established a new technical training center in Irvine to train students for work in computer science, IT, mechanics and other tech-integrated careers.
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A new 23,400-square-foot Automotive Technology Building hosts a two-year program to give college students and dual-enrolled high schoolers entry-level skills for the automotive service and repair industry.
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The annual camp highlights the growing industry of esports, or competitive video gaming, which led the university to start its own master's program in esports management and other schools to devise their own programming.
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Researchers at the University of Massachusetts Medical School are working on an app for teens that would engage them with texts from peers who quit using e-cigarettes and reward them with points, similar to a game.