Esports
Electronic sports, or competitive video gaming, is an extracurricular activity in K-12 and higher education with organized competitions at regional, state, national and international levels. It involves software and hardware devices and varying degrees of technical skill, and in some schools is combined with STEM curricula.
-
The university will offer a bachelor’s degree in Esports Performance Management and Coaching, much of which will focus on the health and wellness of an esports athlete.
-
The American Public University System’s online bachelor’s degree in esports earned the first official recognition for an esports management program from the Commission on Sport Management Accreditation.
-
A new esports lab at Long Beach City College includes 27 Alienware gaming stations, with a teaching station for an instructor or coach to interact with students, and an optimized lighting system to reduce visual fatigue.
More Stories
-
Advocates for esports and drone racing have appealed to the University Interscholastic League to officially sanction those activities at Texas high schools, which would help with the creation of rules and programs.
-
Renovations to the University of Texas Permian Basin's library will include an eSports arena with large TVs and 12 high-performance gaming work stations, plus offices and an event space with a stage and seating for 100.
-
Veteran esports leaders on Tuesday at the ISTELive 22 annual conference explained the myriad benefits of those programs, from promoting social-emotional well-being to laying the groundwork for technical careers.
-
Students and administrators say digital streaming platforms, referrals and college recruitment test tournaments have made organized video game competitions among the fastest-growing extracurriculars in Iowa.
-
More than a year after Iowa State University opened an e-sports gaming room, the facility has seen a spike in popularity, and the University of Iowa is planning its own 2,700-square-foot lounge in the Iowa Memorial Union.
-
Four years after the district started competitive video gaming teams, esports are being recognized alongside traditional sports, and teachers and parents say students are gaining interest in school.
-
The private Catholic institution is in the process of developing and equipping an esports facility on campus, to train students to play video games competitively against other colleges and at the national level.
-
New Hampshire education officials have approved Uptime Esports as a new Learn Everywhere program, offering lessons focused around competitive gaming, coding, engineering, game design and computer building.
-
Glynn County Board of Education wants to use money from the CARES Act earmarked for STEM expenses to purchase devices and equipment for esports, an extracurricular activity involving competitive video gaming.
-
The Esport Company and Greater Johnstown Community YMCA are putting together a conference called TEC — technology, education, community — with gaming tournaments for high school and college students.
-
Soon to open in a renovated YMCA building, the Community Steam Academy-Xenia will give students pathways to graduation involving drone operation, graphic design, robotics, biotech and other subjects.
-
Starting in fall 2022, the university will offer a 15-credit minor in esports, or competitive video games, learning about their history and ethics, regulatory and cultural issues, and business and marketing.
-
An annual conference hosted by the university, which offers classes in game programming and game arts, the Shawnee Game Conference draws game developers, students and industry leaders from around the country.
-
As part of a STEM program at Enid High School in Oklahoma, a fabrication lab is expanding students' conception of technology careers with design software, 3D printing, esports, cybersecurity and other disciplines.
-
The annual camp highlights the growing industry of esports, or competitive video gaming, which led the university to start its own master's program in esports management and other schools to devise their own programming.
-
Esports is also known as electronic sports, e-sports, or eSports, and it is a form of competition that uses video game consoles for organized, multiplayer video game competitions, individually or as teams.
-
With esports now played at the college level and with professional tournaments handing out millions in winnings, two high schools in Buffalo, N.Y., will compete in the High School Esports League starting in January.
-
EliteGamingLive, or EGL, is an esports league tailored to K-12 students that combines the burgeoning field of esports with educational programming to help parents and educators introduce students to STEM fields.
Most Read