The anti-plagiarism platform developer Turnitin is offering free resources for educators on types of cheating, best practices for teaching academic honesty, and trends and technology tools related to the problem.
An East Tennessee State University program launched in August, which offers a 27-month path to a bachelor's degree in computer science through BlueCross BlueShield's corporate campus, has counted no dropouts to date.
The New Mexico State Investment Council will contribute up to $100 million over 10 years to enable more research at universities and labs that could spin off new technologies through startups.
Siena College physics professor Michele McColgan used a $300,000 National Science Foundation grant to create an augmented reality program to help students visualize and wrap their minds around mathematical models.
Lopez is set to take over for Jason Gray on Dec. 18. The incoming chief information officer has been with the department since 2017, most recently serving as director of the Enterprise Technology Services division.
The college customized its own version of the Open LMS mobile app to allow students to use cell data to download course materials and access them offline. Roughly half of the student body has downloaded it since January.
New York University's plan to spend $1 billion over a decade on facilities, faculty and curriculum for its Tandon School of Engineering is a praiseworthy investment in New York's competitiveness in the tech sector.
Studies show that learning loss in Virginia, as in other states, was not relegated to public schools. The most salient variables appear to have been socioeconomic factors, which call for investment and focused tutoring.
AWS will work with the university on streamlining the student transfer process, building out its data center engineering curriculum, creating collaborative opportunities for research and other initiatives.
The Johnson STEM Activity Center in Atlanta last month hosted NFL Hall of Fame quarterback Steve Young, who's partnering with Meta in hopes of making virtual reality and artificial intelligence accessible to young teens.