VR/AR
These stories look at how virtual reality (VR) and augmented reality (AR) are being used in state and local government to train employees like firefighters, EMTs and social workers. Includes coverage of VR and AR use in K-12 and higher education, as well as VR and AR startups building platforms geared toward government.
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Colleges in Kern County, Calif., are engaging students with story-based lessons in a new VR-based classroom in a mobile trailer, consisting of 16 stations equipped with headsets, a joystick and haptic feedback chairs.
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North Dakota is expanding its partnership with the virtual reality platform CareerViewXR, which donated a VR headset to every middle and high school in the state and offers 360-degree experiences at virtual job sites.
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The Baton Rouge Police Department is the latest agency to train at LSU's National Center for Biomedical Research and Training/Academy of Counter-Terrorist Education, which uses virtual reality tech.
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Building on past work with metaversities, a private historically Black college is building virtual, AI-driven versions of five instructors that will offer tailored help to students beyond the capabilities of a chatbot.
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A $1 million state investment will help Kern County colleges equip a 30-foot trailer with augmented- and virtual-reality technology for career and technology education in fields such as cybersecurity and physiology.
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Eight presenters at ISTE’s annual conference Tuesday in Denver shared their own visions, anecdotes and suggestions for innovative changes in their field, each making a case for exploration and openness to technology.
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Charlotte Mecklenburg Schools and Johnson C. Smith University are working with a nonprofit to build digital replicas of old buildings so the community can virtually explore the historically Black neighborhood.
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Some Army units will soon offer troops suicide prevention training on virtual reality headsets that transport the soldier inside the home of a peer in crisis with an officer coaching them through the scenario.
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The Apex Officer Virtual Reality system at the police science program at Hawkeye Community College in Cedar Rapids, Iowa, was first used as a firearm training tool but evolved to be a key piece of training for local cadets.
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For Earth Day, the educational VR company is offering schools one week of free access to online lessons about deforestation, pollution, the harm that plastics have on marine life, and the importance of recycling.
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The technology is beginning to impact how patients receive care, from the use of virtual reality to deploying facial recognition for check-in. These were among the use cases on view at the recent eMerge Americas conference.
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The online medical certification company MedCerts is combining AI with augmented reality to simulate training scenarios for nursing and medical students to practice diagnosing and interacting with patients.
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The York County School Division is working with Old Dominion University's Virginia Modeling, Analysis, and Simulation Center to build virtual-reality modules for students to practice languages in real-world scenarios.
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While VR hardware costs remain a major adoption barrier for K-12, experts say the technologies could provide an outlet for students with autism or social anxiety to practice social and emotional skills.
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With help from a community foundation grant, a middle school in Wisconsin purchased 30 pairs of virtual reality goggles to take students on virtual field trips to faraway places and times in history.
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A private Catholic college in Albany opened a new facility that houses cutting-edge XR equipment including 20 computer stations, more than 30 headsets loaded with VR applications, mobile VR labs and drone technology.
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If the recent past is any indication, higher education this year is likely to see financial stress, online learning, a crisis of faith in leadership, emerging tech such as AI and VR, cybersecurity threats, and a desperate need for skilled IT staff.
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Virtual-reality headsets at the Kanawha County American Job Center transport West Virginia students to career sites such as transmission towers, construction zones or emergency situations.
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A new virtual reality program, created by Discovery Education in partnership with Edge at Hudson Yards, allows students to explore the skylines of New York City and learn about the work of architects and engineers.
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First and second graders at Western Primary School in Indiana are piloting virtual reality games created by an assistant professor of computer science and informatics at Indiana University Kokomo.
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The district used Elementary and Secondary School Emergency Relief (ESSER) COVID-19 relief funds to buy Avantis Education ClassVR tools for 17 schools. The technology will be available to students this academic year.
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